/pov-cam-skill title: FOLLOW MEreference_lock: main_character: source: "@Image1" context: "adult anime queen character reference" instructions: - preserve exact facial identity - preserve hairstyle and facial structure - preserve exact royal outfit design - preserve all clothing details and accessories - maintain consistent body proportions - first-person POV throughout the entire sequence - character face and full body never visible - only hands and forearms may naturally enter the frame deer: source: "@Image2" context: "cute white deer character reference" instructions: - preserve exact deer appearance - preserve face, eyes, ears, antlers and fur - maintain consistent body proportions - maintain consistent scale throughout the sequence - same deer throughout the entire video - no redesign or mutationvisual_style: rendering: > Pure 2D anime animation with realistic natural movement, polished Japanese anime game cinematic aesthetic, clean crisp linework, smooth cel shading, refined environmental details, realistic camera behavior, natural lighting, subtle atmospheric effects, beautiful anime color grading without exaggerated effects. color_palette: - natural forest green - soft white - warm golden sunlight - muted pastel colors - cool teal shadows atmosphere: > Peaceful natural forest atmosphere, warm late-afternoon sunlight, gentle wind, floating dust and pollen particles, soft atmospheric depth, emotional and heartwarming adventure feeling.environment: location: > Natural dense forest trail leading toward a vast open flower meadow surrounded by distant mountains beneath a warm late-afternoon sky. elements: - narrow natural forest trail - tall trees - green leaves - exposed tree roots - small plants and wildflowers - sunlight passing through leaves - floating dust and pollen - gentle wind - distant mountains - enormous flower meadow - warm sunset lightsubject: first_person_character: description: > The camera represents the exact first-person viewpoint of the adult anime queen based on @Image1. Her face and body never appear. Only her hands and forearms naturally appear when interacting with the environment. motion_behavior: - natural walking movement - realistic head-level camera motion - subtle breathing movement - natural footstep rhythm - realistic hand movement - natural running acceleration - believable balance while moving - no exaggerated camera shake deer: description: > Cute white deer based on @Image2, naturally moving through the forest. The deer behaves like a believable gentle wild animal while retaining its beautiful anime appearance. motion_behavior: - natural walking - alert ear movement - gentle head movement - realistic running gait - natural acceleration and deceleration - consistent distance from the POV camera - clearly visible throughout the chasephysics_layer: - realistic first-person camera movement - natural walking bounce - subtle breathing motion - realistic running acceleration - natural hand movement - believable branch interaction - natural leaf movement - gentle wind interaction - realistic deer movement - natural grass movement - subtle dust and pollen particles - realistic sunlight changes through moving leaves - natural environmental depthsequence_timeline: - shot: "SHOT 01 — THE ENCOUNTER" duration: "0–3s" camera: > True first-person POV at natural human eye level, slowly walking along a narrow forest trail. The camera remains stable with subtle natural walking movement. action: > A beautiful white deer stands ahead on the trail in a warm patch of sunlight. The deer notices the POV and slowly turns its head toward the camera. Its ears move naturally while it quietly observes the viewer. - shot: "SHOT 02 — THE CONNECTION" duration: "3–5s" camera: > True first-person POV slowly approaching the deer at walking speed. No camera cuts and no third-person perspective. action: > The deer cautiously walks closer to the POV. One human hand naturally enters the lower frame and gently extends toward the deer. The deer calmly lowers its head and briefly approaches the hand before suddenly looking toward the forest ahead. - shot: "SHOT 03 — FOLLOW ME" duration: "5–8s" camera: > True first-person POV transitioning naturally from walking into a light run behind the deer. action: > The deer turns and begins running along the forest trail. The POV immediately follows. The camera accelerates naturally, with realistic human running motion. Hands occasionally enter the frame to move small branches aside. - shot: "SHOT 04 — THE CHASE" duration: "8–11s" camera: > Continuous first-person running POV following directly behind the deer. Natural head movement and controlled camera bounce. action: > The deer runs deeper through the forest while remaining clearly visible ahead. Leaves and branches naturally pass close to the camera. Sunlight flickers across the trail as the POV maintains a believable running distance behind the deer. - shot: "SHOT 05 — THE OPENING" duration: "11–13s" camera: > First-person POV continues running behind the deer toward a bright opening visible between the trees. action: > The deer accelerates slightly and exits the forest. The POV follows through the final trees. The environment suddenly opens into a vast bright landscape, naturally transitioning from shadowed forest to warm sunlight. - shot: "SHOT 06 — THE DISCOVERY" duration: "13–15s" camera: > First-person POV naturally slows to a stop behind the deer. The camera gently raises upward like a real person looking at the scenery. action: > The deer stands peacefully in the foreground of an enormous flower meadow. The POV slowly looks upward, revealing the vast meadow, distant mountains and warm golden sunset sky. Flowers move gently in the wind while the deer remains calmly looking toward the horizon.negative_prompt: - third-person camera - external camera - visible character face - visible character body - full-body character shot - character reveal - camera floating - drone camera - cinematic orbit - random camera movement - excessive camera shake - extreme motion blur - unrealistic running - robotic movement - running in place - teleporting deer - disappearing deer - duplicated deer - changing deer design - changing deer size - mutated deer - unnatural animal movement - exaggerated magical effects - fantasy particles everywhere - artificial environment - 3D rendering - CGI - photorealism - semi-realistic rendering - painterly style - western cartoon style - blurry details - temporal flicker - animation snapping - inconsistent lighting - distorted hands - extra fingers - extra limbs - visible character face - visible character body - anime character appearing in third person - unrealistic physics