9:16, cinematic luxury realism, ultra-detailed, strong 3D depth, rich reflections, expensive glass caustics, super realistic materials. Keep the first 2 seconds identical for all future color versions.
0β2s: The obsidian-black glossy cue with a gold tip enters from the bottom front and makes one elegant, precise hit toward the blue front sphere. All glass spheres begin a controlled chaotic roll with slight collisions and subtle trajectory changes, but stay within the composition. No wild bouncing. Camera makes a soft smooth push-in.
2β4s: Camera locks onto the blue sphere and smoothly chases it. The blue sphere rolls forward with rich sapphire reflections and deep glass refraction. Other spheres drift out of focus. The camera performs a clean fast zoom-in until the blue sphere fills almost the entire frame.
4β5s: The blue sphere cracks from inside and bursts into hundreds of tiny transparent sapphire crystal shards and glittering glass dust. The fragments fly outward and toward the camera until the whole screen is filled with blue crystalline particles and light.
5β7s: The shards do not disappear β they reverse direction and begin assembling the luxury blue bathroom like precise crystal LEGO. First appear geometric lines and structure, then the shower glass, floor medallion, sink, walls, towel, and exterior tree, until the whole room is fully formed.
7β11s: Once the room is complete, the camera continues the same motion into a slow elegant glide through the bathroom, passing the shower glass and revealing the full luxury space. Water is already flowing softly from the shower. Keep object motion minimal β only subtle water flow and very slight natural movement outside. The bathroom must feel full-scale, expensive, realistic, and immersive.
11β13s: End with a graceful cinematic glide toward the window / tree / stream outside, or along the shower glass, maintaining realism and depth.
βΈ»
NEGATIVE PROMPT
No anime, no cartoon, no illustration, no toy-like room, no miniature scale, no fake CGI look, no extra people, no hands, no text, no logos, no random new objects, no room redesign, no muddy colors, no dark dirty blue, no flicker, no jitter, no shaky camera, no sudden jump cuts, no melting transformation, no smoke cloud transformation, no soft magic dissolve, no broken anatomy, no warped geometry, no deformed glass, no loss of realism. Lock luxury realism, lock glass reflections, lock sphere colors.