A retro-futuristic RPG character selection screen rendered in deep-space antiquity. A prominent UI text box at center-top displays crisp typography reading "CHOOSE YOUR CLASS." Arrayed in a sweeping arc below are seven shadowed silhouettes of angelic stained-glass Ophanim warrior classes — each a towering biomechanical seraphim constructed from nested concentric rings of brass, blackened steel, and glowing sigil-stamped volcanic glass, infinitely rotating eyes embedded along their wheel-bodies. The silhouettes progressively dim from left to right: the nearest figures burn in vivid amber and violet stained-glass light, the farthest dissolving into volumetric darkness as barely perceptible obsidian outlines. Each class figure is framed within its own cathedral-panel of fractured leaded glass, the panels casting prismatic index-color shadows across a vast void-black floor tiled with recursive Escher-like geometry. Cell shading carves hard-edged shadow gradients across every texture — volcanic glass feathers, cybernetic skeletal plating, and blinking sigil arrays. A quadruple color overlay system layers rare index colors — amber, deep violet, phosphorescent cyan, and void-black — creating impossible depth and iridescent interference patterns where layers intersect. The background is ancient deep space: colossal orbital rings of computational architecture stretching to infinity, far-future megastructures embedded with blinking data-streams, all bathed in chiaroscuro lighting. Hyper-detailed sci-fi surrealism, Boschian atmosphere, technomancer aesthetic, razor-sharp linework, no photoreal faces, no cute, no low-detail, 8k cinematic.