/action-cam-skill { "title": "YAZTEE VS JACK — Elite Locker Room Duel", "duration": "15 seconds", "aspect_ratio": "16:9", "references": { "@image1": "Yaztee strict identity, face, body, outfit proportions, black backward snapback, black baggy tee, black cargo trousers, white stylish sneakers", "@image2": "Jack strict identity, face, scar placement, muscular body, red beret, black tactical outfit" }, "visual_style": "Photorealistic cinematic action sequence. Elite special forces locker room interior. Night. Handheld documentary action camera. 35mm lens. Shallow depth of field. Real skin pores. Natural facial texture. Practical fluorescent ceiling lights mixed with subtle cold spill from the corridor outside. Clean metallic lockers, narrow aisle, tactical benches, duffel bags, boots, steel locker doors, hard tiled floor. Consistent face identity. Consistent wardrobe continuity. Realistic anatomy before impact. Realistic impact physics. Natural cloth movement. Moderate film grain.", "environment": { "location": "Elite military locker room / changing room", "details": [ "two parallel rows of tall matte metal lockers", "narrow central aisle between lockers", "one long wooden bench with metal legs", "a few duffel bags and folded tactical gear", "cold fluorescent ceiling lights", "slightly reflective tiled floor", "subtle echo in the room", "no other people present" ] }, "audio": { "music": "none", "sound": "metal locker slam, door dent impact, boots scraping tile floor, cloth rustle, body impacts, forearm blocks, bench rattling, locker doors shaking, strained breathing, short grunts, tactical gloves scraping metal", "dialogue": [ "Yaztee: Hey Jack, I'm leaving.", "Jack: Why rush? Let's have some fun first." ] }, "timeline": [ { "time": "00:00-00:02.20", "camera": "Begin with a medium side-profile shot. Yaztee stands on the left side of frame, facing right, directly in front of his locker. Camera is handheld but calm, slightly behind and to Yaztee's left, showing the locker door and part of the aisle.", "action": "Yaztee finishes securing his locker, turns the lock with his right hand, and casually says, \"Hey Jack, I'm leaving.\" He is relaxed, shoulders slightly lowered, clearly preparing to go home after a mission. Before he can step away, Jack's gloved left hand suddenly bursts in from the far left edge of frame and slams the locker door hard, denting it inward beside Yaztee's head. The metal booms loudly. Jack stays mostly off-camera for the first beat and says, \"Why rush? Let's have some fun first.\"" }, { "time": "00:02.20-00:05.20", "camera": "Fast handheld pivot and push-in as the camera reveals Jack entering the aisle. Keep both men readable from the waist up, then widen enough to include full-body movement.", "action": "Yaztee instantly turns toward Jack and steps back into fighting range. Jack advances first with aggressive military confidence, attempting a short straight right toward Yaztee's face. Yaztee slips outside the punch, checks Jack's forearm, and answers with a low calf kick followed by a compact hook to the body. Jack absorbs it, grabs the front of Yaztee's black tee, and drives him backward into the opposite row of lockers. Several locker doors rattle violently from the impact." }, { "time": "00:05.20-00:08.20", "camera": "Tight handheld tracking in the aisle. Keep the choreography readable. Use quick but controlled whip-pans only when necessary. No random cuts.", "action": "Yaztee frames against Jack's neck and shoulder, breaks the shirt grip, and snaps a short elbow across Jack's jawline. Jack answers with a brutal knee to the abdomen and a forearm smash that folds Yaztee over the bench. Yaztee catches himself on the bench, pivots, and sweeps one leg into Jack's base. Jack stumbles into a locker bank, denting another door with his shoulder. Yaztee charges with a right cross and a left elbow, but Jack blocks high, traps the arm, and spins Yaztee into the bench. The bench scrapes sideways across the tile." }, { "time": "00:08.20-00:10.00", "camera": "Low-angle isolated wide shot down the aisle. Both full bodies visible. Bullet-time freeze begins just before impact. Camera performs a slow 120-degree orbit around the two fighters.", "action": "Jack plants one boot on the bench, explodes upward, and rotates into a flying side kick aimed at Yaztee's upper chest. Freeze time while Jack's boot is still a few centimeters from impact. Yaztee is braced with one arm half-raised to parry. Suspended dust, tiny metal flakes from the dented locker, loose fabric folds, and Jack's red beret edge remain frozen in midair. Both fighters stay sharply recognizable." }, { "time": "00:10.00-00:13.20", "camera": "Resume at 45 percent slow motion for the impact, then accelerate smoothly into real time. Tight handheld tracking follows the collision and recovery.", "action": "The flying side kick lands hard, driving Yaztee backward into the lockers with a heavy metallic crash. The locker doors shudder. Yaztee drops to one knee but springs back up fast. He catches Jack's landing leg, shoves it aside, and crashes forward with two sharp body shots and a shoulder ram that sends Jack into the bench. Jack rolls over the bench, lands on both feet, then counters with a spinning back elbow that slices across Yaztee's guard and snaps his head sideways. Yaztee immediately fires back with a front kick to Jack's midsection, forcing space between them." }, { "time": "00:13.20-00:15.00", "camera": "Medium handheld two-shot in the center aisle. Jack foreground right. Yaztee foreground left, both in fighting guard. Slight push-in toward the final frame.", "action": "The duel remains unfinished. Both men breathe hard and circle in the narrow aisle. Jack wipes a trace of sweat from near his scarred cheek with the back of his glove and gives a cold intimidating stare. Yaztee resets his footing, raises both fists, and squares his shoulders. On the final beat, Jack lunges forward with another sudden attack while Yaztee steps in to meet him, freezing the scene on the brink of the next clash." } ], "constraints": [ "Only two characters are present: Yaztee and Jack.", "No Melanie.", "No other soldiers or background extras.", "The scene takes place entirely inside an elite military locker room.", "The opening must begin with Yaztee side profile facing right, standing at his locker on the left side of frame.", "Yaztee must say, 'Hey Jack, I'm leaving.'", "Jack's hand must enter from the left side of frame and slam the locker door hard enough to dent it.", "Jack must say, 'Why rush? Let's have some fun first.'", "The fight must remain unfinished at 00:15.", "Both characters must maintain strict facial identity and wardrobe continuity based on the references.", "Jack uses grounded brutal military close-quarters combat and MMA.", "Yaztee uses grounded reactive striking and practical fight movement.", "All impacts must have clear wind-up, contact, body reaction, and environmental consequence.", "Lockers and bench must visibly react during the fight.", "No weapons drawn.", "No gunfire.", "No blood spray.", "No gore.", "No supernatural powers.", "No comedy tone.", "Keep the action readable and physically believable." ], "negative_prompt": [ "No waxy skin", "No plastic skin", "No beauty filter", "No face drift", "No identity swapping", "No wardrobe drift", "No duplicate characters", "No extra people", "No extra limbs", "No disappearing limbs", "No random teleportation", "No floating bodies", "No weightless movement", "No cartoon fighting", "No superhero posing", "No magical energy", "No supernatural glow", "No weapons firing", "No gore explosion", "No detached body parts", "No unreadable choreography", "No camera clipping through bodies", "No excessive motion blur", "No random slow motion outside the defined bullet-time section", "No victory pose", "No completed fight" ]}