First person perspective folk horror sequence, match the shrine interior design and lighting from the , match the desiccated undead entity appearance from the . 0-6s: First person view standing at the shrine entrance, camera slowly moves forward down the central aisle, warm lantern light illuminates the entire hall, the stone goddess statue at the far end is clearly visible. 6-10s: A cold wind blows through the shrine hall, the lanterns flicker violently and go out one by one from the front of the room toward the back, cracks start to spread across the stone statue surface, the undead entity's clawed hands emerge first from behind the statue, touching the statue's head and shoulders. 10-14s: The undead crawls out from behind the statue, its long pale hair writhing like tentacles, the very last remaining lantern on the altar goes completely dark. 14-18s: Only the faint ghastly glimmer from the undead entity illuminates the surrounding space, the entity slowly floats upward and forward toward the camera. 18-22s: The camera moves downward while looking up at the entity, slowly pulling backward as the entity floats closer quickly gaining speed. Lighting: Initial warm flickering lantern ambient light casting long shadows, shifts to only cold ghastly pale entity glow, pitch black surrounding darkness, all lanterns extinguished. SFX: Cold wind blowing through the hall, lantern glass rattling, flames being snuffed out one by one, slow scraping stone sounds, fabric dragging, low deep rumble, quiet hair rustling. Negative: any text, subtitles, logos or watermarks