/POV cam Create a 12-second ultra-realistic cinematic first-person POV medieval horseback chase, using the provided image as the visual reference. Preserve the exact first-person perspective, character positioning, armor appearance, sword, horse, environment, lighting, and overall visual style from the reference image.The camera represents the eyes of a battle-hardened medieval warrior riding a powerful warhorse at full speed. The warrior is aggressively pursuing exactly ONE enemy warrior who is riding a horse directly ahead and desperately trying to escape.ACTION & TIMELINE0–3 seconds:The pursuing warhorse immediately surges forward at a powerful gallop. The camera moves naturally with the horse's rapid stride, creating authentic first-person horseback motion. The warrior's armored forearm and sword remain visible in the foreground. The enemy rider is clearly visible ahead, riding away at high speed. Dust and small particles are kicked up naturally by both horses. The chase begins immediately with strong forward momentum.The pursuing warrior firmly grips the sword while maintaining control of the horse. The horse moves straight forward, aggressively closing the distance. The camera remains focused on the fleeing enemy.3–7 seconds:The chase becomes significantly faster and more intense. The pursuing horse gallops powerfully toward the enemy, its movement feeling heavy, muscular, and physically realistic. The enemy continuously rides forward without turning around, desperately attempting to escape.The distance between the two riders gradually decreases. The environment moves rapidly toward the camera while maintaining realistic perspective and stable geometry. Dust trails behind the horses, but the characters remain sharp and clearly visible.The pursuing warrior loudly and aggressively says in English:"You will not escape!"The dialogue should sound natural, forceful, determined, and breathless from the intense horseback pursuit. The voice must clearly belong to the POV warrior.7–10 seconds:The pursuing horse accelerates even further and begins rapidly closing the remaining distance. The enemy warrior continues fleeing straight ahead at maximum speed.The camera remains locked naturally behind the fleeing rider, maintaining a strong cinematic composition. The enemy horse's galloping movement must be physically accurate: realistic leg cycles, realistic body weight, realistic mane and tail movement, and natural interaction with the ground.The POV warrior's sword remains firmly held and moves naturally with the rider's body. No unnecessary sword swinging yet; the focus is on the pursuit and closing distance.10–12 seconds:The pursuing horse gets very close to the fleeing enemy, almost within striking distance. The enemy rider remains directly ahead, still desperately attempting to escape.End with an extremely tense cinematic moment: the POV warrior is nearly close enough to reach the enemy, with the distance dramatically reduced. The camera continues moving forward at high speed and does not stop.End while the chase is still moving forward, creating a powerful cliffhanger.CAMERA & MOTIONAuthentic first-person POV from the pursuing warrior's eye level throughout the entire video.The camera must continuously move forward, matching the horse's galloping direction.Use realistic subtle vertical and lateral camera movement caused by the horse's gallop, but keep the footage controlled and cinematic rather than chaotic.The enemy rider should remain clearly identifiable and consistently positioned ahead.Use realistic cinematic motion without excessive artificial camera shake.Maintain consistent camera perspective, focal length, lighting, environment, armor, sword, horse anatomy, and character proportions throughout the entire 12 seconds.HORSE MOVEMENTBoth horses must gallop forward continuously and naturally.The pursuing horse should appear powerful, muscular, courageous, and extremely fast.Accurate horse biomechanics:* realistic leg movement* realistic weight transfer* natural head and neck movement* physically accurate hoof contact with the ground* realistic mane and tail movement* natural dust interaction* no floating or sliding* no unnatural acceleration* no teleportationThe enemy horse should also maintain a believable high-speed gallop while attempting to escape.ENVIRONMENTKeep the medieval battlefield environment consistent with the reference image.Natural rugged terrain, dirt, sparse vegetation, distant landscape, atmospheric haze, and subtle dust clouds.No modern objects.No additional characters should appear.No additional horses besides the two horses already involved in the chase.VISUAL STYLEUltra-photorealistic cinematic medieval realism.High-end historical epic cinematography.Extremely detailed armor, leather, metal, horse fur, mane, dirt, dust, and environmental textures.Physically accurate materials and lighting.Natural skin and fabric textures.Realistic atmospheric depth.Dramatic natural daylight with cinematic contrast.Subtle volumetric light through the dusty atmosphere.High dynamic range.Sharp, clean image quality.The characters, horses, sword, and environment must remain sharply defined throughout the video.QUALITY & CONSISTENCY REQUIREMENTSHigh quality, ultra-detailed, photorealistic, cinematic, physically accurate, stable geometry, consistent character identity, consistent armor, consistent sword, consistent horse appearance, consistent environment.No blur. No excessive motion blur. No image smearing. No frame interpolation artifacts. No flickering. No morphing. No warping. No anatomical anomalies. No duplicated objects. No disappearing objects. No inconsistent character proportions. No unstable background geometry. No unnatural horse movement.Maintain excellent temporal consistency across all 12 seconds.AUDIORealistic galloping horse hooves, heavy breathing, wind rushing past the camera, leather and metal movement, subtle armor sounds, dust and terrain sounds.The pursuing warrior's voice must be clearly audible over the environment.Dialogue:"You will not escape!"Voice: deep, masculine, battle-hardened, determined, aggressive, breathless from exertion, natural medieval warrior tone.STRICT NEGATIVE PROMPTNo third-person camera, no camera switching, no aerial shot, no side camera, no front-facing camera, no additional enemies, no additional riders, no additional horses, no flags, no banners, no symbols, no logos, no insignia, no heraldry, no text, no subtitles, no watermark, no modern objects, no firearms, no fantasy creatures, no magic, no supernatural effects, no exaggerated fantasy armor, no cartoon style, no anime, no CGI-looking materials, no plastic textures, no distorted faces, no distorted hands, no extra fingers, no extra limbs, no duplicated sword, no duplicated horse, no horse deformation, no floating horse, no sliding horse, no teleportation, no sudden cuts, no scene changes, no morphing, no flickering, no excessive camera shake, no excessive motion blur, no smeared details, no low resolution, no compression artifacts.FORMAT: 12 seconds, vertical 9:16, cinematic photorealism, high-speed forward motion, continuous first-person POV, dramatic medieval cavalry pursuit.